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he
Age of Samurai" is set in a mythical feudal set of four islands
loosely based on Japanese geography and history. At this point,
it is only a two-player game. If we have time and can figure out
how to code it, we'd eventually like to expand the game to support
more than two players and/or a computer player.
y
partner on this project was Steve Kafka, who graduated in
May '98. Steve was great to work with and also very good at solving
difficult programming problems. He can be contacted at sdkafka@juno.com.
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